翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Spartan (computer game) : ウィキペディア英語版
Spartan (video game)

''Spartan'' is a computer game developed by Slitherine Strategies in 2004. Based in ancient Greece and Asia Minor, it is a turn-based strategy game, although when armies encounter each other in battle the game switches to real time combat available in both 2D and 3D visuals. Most reviewers were positive about the extent of simulated real history present in the game but were critical of how timid the AI is which hampered the playing experience.〔(Spartan PC Review, Spartan Player Reviews )〕
==Tactical game==
The player deploys their forces behind a start line, usually with the benefit of some information about the enemy deployment. They are also able to give some limited orders such as hold or advance. When the battle is started the player has very limited control over events - something which was very much the case for generals of the period it depicts. Philip Veale has said that the designers wanted to avoid the game becoming a click race but conceded that though deployment did affect the outcome of battles this was often not apparent to players.〔http://www.gameplasma.com/index.php?do=viewarticle&id=54〕 The player may sound an attack signal which will cause all troops with a hold order to move to the attack and also the retreat for when all hope is lost. Winning battles is then a question of anticipating how the troops are going to behave and so ensuring that when the troops clash it is in a way favorable to you.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Spartan (video game)」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.